Recent mods tagged norge

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0 reviews 17 views

 

Description:
NorgeCrest Valley 17 v2.0 / CoppedStraw & animated animals

Hello friends of the LS 17,
Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news.
And now here a few data, which was changed or rebuilt.

Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf’s system installed biomass and vehicle hall on the farm.
* Farming place at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill – see explanation.
* Both trains are rebuilt so that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main street leading to the courtyard is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grass area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention.

Explanation of additional fruit varieties:
At the following locations – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool – can be loaded or unloaded into the fruits of wheat, rape, corn, barley, sunflower and soybeans, in addition potatoes, sugar beets and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.
Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.

The following mods should be present in the mods, so that no buildings are missing at the beginning of the NorgeCrest Valley 17:
* The [url = https: //www.modhoster.de/mods/multi-storage-shed#description%20/aaa_64erfix/] Multi Storage Shed [/ url] in order to be able to store straw, grass, hay and pig feed ,
* The vehicle shelter, the small and large vehicle hall of Lizard are GIANTS and were with me already and had only to be downloaded in the Ls17 Mod menu.

And now I wish you just as much fun and joy on the new NorgeCrest Valley as I have it,
Pandahma

Authors:
Mapumbau und teilweißer Skriptanpassung: Pandahma
ChoppedStraw: webalizer
Lichterpaket: Niggels
Grüne Fahrzeughallen: Agrarteam Franken
Biomasselager und Maschinenhalle: Katsuo – Agrarteam Franken
Großes Sägewerk: kevink98 (Script), fasi (Bretterpaletten), El_Cid (Gebäude), Giants (Palette), Pandahma (neuer Filltype wood2, Plane korrigiert)
Kleines Sägewerk: kevink98 (Script), Marhu (Script LS15), fasi (Palette) Giants (Gebäude LS15), Pandahma (neuer Filltype wood2)
FabrikScript 2.0: kevink98, Marhu
AdditionalMapTypes Version 1.0.0.3: RC-Devil, Pandahma (Bugfixes)
Palettensammler: Marhu (LS15)
CompostMaster 2k17: Farmer_Andy
Futtermischer Pack: kastor_Ger, Pandahma (Umbau und Anpassungen).
Abfüllanlage: Pandahma.
HoT Seeds & Fertilizer Produktion: San_Andreas, Pandahma (Umbau und Anpassungen).
Erweiterte Hof-Tankstelle: Blacky_BPG.
BIO-Diesel Raffinerie: auwgl, Pandahma (Umbau und Anpassungen).
Sojamilch-Produktion: slowtide63, Pandahma (Umbau und Anpassungen – Dedi Display).
Gülle- und Gärrestelager: kevink98, Pandahma (Umbau und Anpassungen).
Gärreste-Separator: LS-Modcompany, Pandahma (Umbau und Anpassungen).
Digitale- und Tiere-Anzeigen: Nils23, Pandahma (Umbau und Anpassungen).
Flüssigdünger-Produktion: San_Andreas, Pandahma (Umbau und Anpassungen).
Flüssigdünger-Lager: Nils23, Pandahma (Umbau und Anpassungen).
Kalk-Bergwerk: Pandahma
Schlamm-Mod: Manuscript GT
GMKFC Mod: Ifko[nator]
Sollte ich jemanden vergessen haben, dann bitte melden und er wird natürlich sofort nachgetragen.

 

 

Direct links:
Download links:
Uploadfiles.eu

posted Jun 4 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 4 views

Hello friends of the LS 17,

Version 1.9.1 ChoppedStraw & animated drinkers
* New: calcareous plant built for the production of lime.
* New: Animated animals and farmers added to the farm.
* New: radar speed cameras installed.
* Update: FuelSellTrigger 1.2.1.
* Update: MilkSellTrigger 1.2.1.
* Update: FactoryScript 2.1.8.1.
* Update: AdditionalTriggers V1.1.0.
* Update: GasStationExtended 1.4.4.0 A.
* Update: input for logs of sawmills converted to wood.
* Bugfix: Wall restored at CompostMaster.
* Bugfix: Hoftankstelle; The hose function (Overload Pipe) is now also MP- or Dedi-capable.
* Bugfix: Ground recess at the yard removed.
* Bugfix: Fixed invisible collision at field 1.
* Bugfix: Circumstances around the small sawmill removed.

Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news. ;)
And now here a few data, which was changed or rebuilt.

Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf's system installed biomass and vehicle hall on the farm.
* Farming place at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill - see explanation.
* Both trains are rebuilt so that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main road leading to the farm is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grass area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention. ;)

Explanation of additional fruit varieties:
At the following locations - Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool - can be loaded or unloaded to the fruits of wheat, rapeseed, maize, barley, sunflower and soybeans, potatoes, sugarbeet and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.
Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.
The following mods should be present in the mods, so that no buildings are missing at the beginning of the NorgeCrest Valley 17:
* The [url = https: //www.modhoster.de/mods/multi-storage-shed#description%20/aaa_64erfix/] Multi Storage Shed [/ url] in order to be able to store straw, grass, hay and pig feed ,
* The vehicle shelter, the small and large vehicle hall of Lizard are GIANTS and were with me already and had only to be downloaded in the Ls17 Mod menu.
And now I wish you just as much fun and joy on the new NorgeCrest Valley as I have it,
Pandahma

Download Link

posted May 29 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 5 views

 

Description:
Hello friends of the LS 17,

Version 1.9.1 ChoppedStraw & animated drinkers
* New: calcareous plant built for the production of lime.
* New: Animated animals and farmers added to the farm.
* New: radar speed cameras installed.
* Update: FuelSellTrigger 1.2.1.
* Update: MilkSellTrigger 1.2.1.
* Update: FactoryScript 2.1.8.1.
* Update: AdditionalTriggers V1.1.0.
* Update: GasStationExtended 1.4.4.0 A.
* Update: input for logs of sawmills converted to wood.
* Bugfix: Wall restored at CompostMaster.
* Bugfix: Hoftankstelle; The hose function (Overload Pipe) is now also MP- or Dedi-capable.
* Bugfix: Ground recess at the yard removed.
* Bugfix: Fixed invisible collision at field 1.
* Bugfix: Circumstances around the small sawmill removed.

Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news.
And now here a few data, which was changed or rebuilt.

Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf’s system installed biomass and vehicle hall on the farm.
* Farming place at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill – see explanation.
* Both trains are rebuilt so that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main road leading to the farm is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grass area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention.

Explanation of additional fruit varieties:
At the following locations – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool – can be loaded or unloaded to the fruits of wheat, rapeseed, maize, barley, sunflower and soybeans, potatoes, sugarbeet and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.
Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.

Authors:
Mapumbau und teilweißer Skriptanpassung: Pandahma
ChoppedStraw: webalizer
Lichterpaket: Niggels
Grüne Fahrzeughallen: Agrarteam Franken
Biomasselager und Maschinenhalle: Katsuo – Agrarteam Franken
Großes Sägewerk: kevink98 (Script), fasi (Bretterpaletten), El_Cid (Gebäude), Giants (Palette), Pandahma (neuer Filltype wood2, Plane korrigiert)
Kleines Sägewerk: kevink98 (Script), Marhu (Script LS15), fasi (Palette) Giants (Gebäude LS15), Pandahma (neuer Filltype wood2)
FabrikScript 2.0: kevink98, Marhu
AdditionalMapTypes Version 1.0.0.3: RC-Devil, Pandahma (Bugfixes)
Palettensammler: Marhu (LS15)
CompostMaster 2k17: Farmer_Andy
Futtermischer Pack: kastor_Ger, Pandahma (Umbau und Anpassungen).
Abfüllanlage: Pandahma.
HoT Seeds & Fertilizer Produktion: San_Andreas, Pandahma (Umbau und Anpassungen).
Erweiterte Hof-Tankstelle: Blacky_BPG.
BIO-Diesel Raffinerie: auwgl, Pandahma (Umbau und Anpassungen).
Sojamilch-Produktion: slowtide63, Pandahma (Umbau und Anpassungen – Dedi Display).
Gülle- und Gärrestelager: kevink98, Pandahma (Umbau und Anpassungen).
Gärreste-Separator: LS-Modcompany, Pandahma (Umbau und Anpassungen).
Digitale- und Tiere-Anzeigen: Nils23, Pandahma (Umbau und Anpassungen).
Flüssigdünger-Produktion: San_Andreas, Pandahma (Umbau und Anpassungen).
Flüssigdünger-Lager: Nils23, Pandahma (Umbau und Anpassungen).
Kalk-Bergwerk: Pandahma
Sollte ich jemanden vergessen haben, dann bitte melden und er wird natürlich sofort nachgetragen.

 

Direct links:
Download links:
Uploadfiles.eu

posted May 29 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 7 views

 

Description:
Hello friends of the LS 17,

Version 1.8 ChoppedStraw & animated drinkers
* New: Liquid fertilizer storage including hose filling (OverloadPipe) installed at field 27 (former cow pasture).
* New: lime can now be purchased from the dealer as a lime-big-bag *
* Update: Changed to the current FabrikScript version 2.1.7.1.
* Bugfix: Hoftank site and salesstrigger converted to the Scriptversion 1.4.0.0.
* Bugfix: Unloading with the IT-Runner Mulde now possible at all production companies.
* Bugfix: Optical beauty corrections in Sojamilch production.

Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news.
And now here a few data, which was changed or rebuilt.

Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf’s system installed biomass and vehicle hall on the farm.
* Farming place at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill – see explanation.
* Both trains are rebuilt so that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main street leading to the courtyard is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grass area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention.

Explanation of additional fruit varieties:
At the following locations – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool – can be loaded or unloaded into the fruits of wheat, rapeseed, corn, barley, sunflower and soybeans, potatoes, sugarbeet and woodchips.

At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.

Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.

Subsequent mods should be present in the mods, so that no buildings are missing at the beginning of the NorgeCrest Valley 17:
* The Multi Storage Shed to be able to store straw, grass, hay and pig feed .

* The vehicle shelter, the small and large vehicle hall of Lizard are GIANTS and were with me already and had only to be downloaded in the Ls17 Mod menu.

Authors:
Mapumbau and partial white script adaptation: Pandahma
ChoppedStraw: webalizer
Light package: Niggels
Green car wings: Agrarteam franc
Biomass field and machinery: Katsuo – Agrarteam Franconia
Large sawmill: kevink98 (script), fasi (wooden pallets), El_Cid (building), Giants (pallet), Pandahma (new filltype wood2, tarp corrected)
Small sawmill: kevink98 (script), Marhu (Script LS15), fasi (pallet) Giants (building LS15), Pandahma (new filltype wood2)
FactoryScript 2.0: kevink98, Marhu
AdditionalMapTypes Version 1.0.0.3: RC Devil, Pandahma (Bugfixes)
Pallet collection system: Marhu (LS15)
CompostMaster 2k17: Farmer_Andy
Feed mixer pack: kastor_Ger, Pandahma (conversion and adjustments).
Bottling line: Pandahma.
HoT Seeds & Fertilizer Production: San_Andreas, Pandahma (remodeling and adjustments).
Extended farm gas station: Blacky_BPG.
BIO-Diesel refinery: auwgl, Pandahma (conversion and adjustments).
Sojamilch production: slowtide63, Pandahma (remodeling and adjustments – Dedi display).
Manure and fermenter shop: kevink98, Pandahma (remodeling and adjustments).
Fermentation residue separator: LS-Modcompany, Pandahma (remodeling and adjustments).
Digital and animal displays: Nils23, Pandahma (remodeling and adjustments).
Liquid fertilizer production: San_Andreas, Pandahma (remodeling and adjustments).
Liquid Fertilizer Storage: Nils23, Pandahma (conversion and adjustments).
If I have forgotten someone, then please report and he will of course be added immediately.

 

Direct links:

Download links:
Uploadfiles.eu
Uploaded.net

posted Feb 26 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 24 views

Description:
This is a small update to Norge verson 1.6.
Due to an error on farm silo.
You do not need to start a new savegame

Authors:
JANAS

Direct links:

Download links:
Uploadfiles.eu
Orginal Link

posted Feb 16 in Maps by florin (1,128 points)
0 votes
0 reviews 14 views

 

 

Description:
Norge Verson 1.6 MultiFruit
no new fruits. The world does not support more
It has been put in new barn.
It has been put in washed potato machine. steam potato machine.
New farm.
New farm silo.
I have moved nav mesh chicken.
Seed and fetilizers has been adjusted.
Hope you like it. and have fun

Authors:
JANAS

 

Direct links:

Download links:
Uploadfiles.eu

posted Feb 14 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 6 views

Description:
Hello friends of the LS 17,

Version 1.7 ChoppedStraw & animated animals
* New: Sojamilch production incl. New display version Ready for Dedi (former cow pasture – field 27).
* New: Liquid fertilizer production incl. Hose filling (OverloadPipe) for water, installed opposite the farm.
* New: manure storage at field 27 (former cow pasture) installed.
* New: fermenting camp at field 27 (former cow pasture) installed.
* New: fermenter separator installed at field 27 (former cow pasture).
* New: New shelter including lighting at box 27 (former cow pasture).
* New: Digital displays for the filling levels at the Hofsilo and all train stations.
* New: display panels for cattle, pigs and sheep.
* New: Farming station now with hose filling (OverloadPipe) for diesel loading.
* New: recharge trigger for the collection of milk installed at the cowshed.
* New: sales office for milk and soy milk at the NorgeCrest Pacific Grain (box 13).
* New: signs for the opening hours at the biodiesel refinery attached.
* New: updated to FabrikScript 2.1.6 (no problems with CP).
* New: unload triggers on the BGA on request slightly enlarged.
* New: Prices displayed in the PDA menu.
* New: PDA-Map updated.
* Bugfix: FactoryScript problems solved by the LS17 Patch 1.4.
* Bugfix: Hoftankstelle.

Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news.
And now here a few data, which was changed or rebuilt.

Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf’s system installed biomass and vehicle hall on the farm.
* Farming place at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill – see explanation.
* Both trains are rebuilt so that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main road leading to the farm is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grass area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention.

Explanation of additional fruit varieties:
At the following locations – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool – can be loaded or unloaded into the fruits of wheat, rape, corn, barley, sunflower and soybeans, in addition potatoes, sugar beets and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.

Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.

Subsequent mods should be present in the mods, so that no buildings are missing at the beginning of the NorgeCrest Valley 17:
* The Multi Storage Shed in order to be able to store straw, grass, hay and pig feed.

* The vehicle shelter, the small and large vehicle hall of Lizard are GIANTS and were with me already and had only to be downloaded in the Ls17 Mod menu.

Authors:
Mapumbau und teilweißer Skriptanpassung: Pandahma
ChoppedStraw: webalizer
Lichterpaket: Niggels
Grüne Fahrzeughallen: Agrarteam Franken
Biomasselager und Maschinenhalle: Katsuo – Agrarteam Franken
Großes Sägewerk: kevink98 (Script), fasi (Bretterpaletten), El_Cid (Gebäude), Giants (Palette), Pandahma (neuer Filltype wood2, Plane korrigiert)
Kleines Sägewerk: kevink98 (Script), Marhu (Script LS15), fasi (Palette) Giants (Gebäude LS15), Pandahma (neuer Filltype wood2)
FabrikScript 2.0: kevink98, Marhu
AdditionalMapTypes Version 1.0.0.3: RC-Devil, Pandahma (Bugfixes)
Palettensammler: Marhu (LS15)
CompostMaster 2k17: Farmer_Andy
Futtermischer Pack: kastor_Ger, Pandahma (Umbau und Anpassungen).
Abfüllanlage: Pandahma.
HoT Seeds & Fertilizer Produktion: San_Andreas, Pandahma (Umbau und Anpassungen).
Erweiterte Hof-Tankstelle: Blacky_BPG.
BIO-Diesel Raffinerie: auwgl, Pandahma (Umbau und Anpassungen).
Sojamilch-Produktion: slowtide63, Pandahma (Umbau und Anpassungen – Dedi Display).
Gülle- und Gärrestelager: kevink98, Pandahma (Umbau und Anpassungen).
Gärreste-Separator: LS-Modcompany, Pandahma (Umbau und Anpassungen).
Digitale- und Tiere-Anzeigen: Nils23, Pandahma (Umbau und Anpassungen).
Flüssigdünger-Produktion: San_Andreas, Pandahma (Umbau und Anpassungen).
Sollte ich jemanden vergessen haben, dann bitte melden und er wird natürlich sofort nachgetragen.

Direct links:

Download links:
Uploadfiles.eu
Uploaded.net

posted Feb 10 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 10 views

Description:
Here is Norge verson 1.5. Lots of new stuff.
Bakery
flour factory
seed factory
soaj milk
milk sales
I have adjusted the prices of millet, surghum, cotton.

Authors:
JANAS

Direct links:

Download links:
Uploadfiles.eu
Orginal Link

posted Jan 30 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 5 views

 

Description:
Hello friends of the LS 17,
Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news.
And now here a few data, which was changed or rebuilt.
Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf’s system Biomass and vehicle hall installed on the farm.
* Hoftankstelle at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill – see explanation.
* Both trains are so modified that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main street leading to the courtyard is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grass area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention.

Explanation of additional fruit varieties:
In the following locations – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool – can be loaded or unloaded into the fruits of wheat, rapeseed, maize, barley, sunflower and soybeans, potatoes, sugar beets and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.
Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.
Subsequent mods should be present in the mods, so that no buildings are missing at the beginning of the NorgeCrest Valley 17:
* The Multi Storage Shed to be able to store straw, grass, hay and pig feed .
* The vehicle shelter, the small and large vehicle hall of Lizard are GIANTS and were with me already there and had only to be downloaded in the Ls17 Mod menu.
And now I wish you just as much fun and joy on the new NorgeCrest Valley as I have it.

Authors:
Mapumbau and partial white script adaptation: Pandahma
ChoppedStraw: webalizer
Light package: Niggels
Green car wings: Agrarteam franc
Biomass field and machine hall: Katsuo – Agrarteam Franconia
Large sawmill: kevink98 (script), fasi (wooden pallets), El_Cid (building), Giants (pallet), Pandahma (new filltype wood2, tarp corrected)
Small sawmill: kevink98 (script), Marhu (Script LS15), fasi (pallet) Giants (building LS15), Pandahma (new filltype wood2)
FactoryScript 2.0: kevink98, Marhu
AdditionalMapTypes Version 1.0.0.3: RC Devil, Pandahma (Bugfixes)
Pallet collection system: Marhu (LS15)
CompostMaster 2k17: Farmer_Andy
Feed mixer pack: kastor_Ger, Pandahma (conversion and adjustments).
Bottling line: Pandahma.
HoT Seeds & Fertilizer Production: San_Andreas, Pandahma (remodeling and adjustments).
Extended yard petrol station: Blacky_BPG.
BIO-Diesel refinery: auwgl, Pandahma (conversion and adjustments).
If I have forgotten someone, then please report and he will of course be added immediately.

 

Direct links:

Download links:
Uploadfiles.eu

posted Jan 29 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 38 views

Description:
Norway version 1.4 Final.
More product
mustard
peanut
lavender
sorghum
millet
coffeeshop
rice
sugacane
carrot
cotton

Authors:
JAS

 
Direct links:

Download links:
Uploadfiles.eu

posted Jan 22 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 9 views

Fixed FPS.
new sawmill
Fixed pig trigger.
This world is huge so it may be wise to have 2G graphics card
It runs much more SmoodS now than it did.

Authors:
JAS

 

Direct links:

Download links:
Uploadfiles.eu

posted Jan 14 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 6 views

Description:
This is an update. v1.2
new PDA
adjusted traffic
Icon of pig cow and sheep and chicken are adjusted

Authors:
JAS

 
Direct links:

Download links:
Uploadfiles.eu

posted Jan 7 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 6 views

Description:
this is my first multifruit x4 map. Have fun
Multifruit
coffe
cotton
carrot
rice
sugarcane

Authors:
JAS

 

Direct links:

Download links:
Uploadfiles.eu

posted Jan 7 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 42 views

Description:
Hello friends of the LS 17,
Version 1.5 ChoppedStraw & animated drinkers
* Pig feeding station on the other side of the farm.
* Seed production on the other side of the farm.
* Fertilizer production on the other side of the farm.
* Compound feeding station on the other side of the farm.
* Silo trigger installed and installed.
* Filling station at the pig feeding station.
* Filling system installed at the compound feeding station.
* Filling plant used for seed production.
* Filling plant installed in fertilizer production.
* Filling system installed at CompostMaster.
* Filling system installed at the small sawmill.
* Filling system installed at the large sawmill.
* Added chisel sales points: Maplefield Mill (Railroad Mill) and NorgeCrest nnn.
* Added chopping material for all silos – see explanation.
* Added chopping material for the trains – see explanation.
* CCM raw mass added to all silos (works only with installed CCM-Mod) – see explanation.
* CCM raw mass added to the trains (only works with installed CCM-Mod) – see explanation.
* Compost can now also be used as a fertilizer (dung spreader).
* Added some limited and unrestricted railroad transitions.
* Bugfix AdditionalMapTypes – chopped material, harvesting season for helper.

Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news.
And now here a few data, which was changed or rebuilt.
Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf’s system Biomass and vehicle hall installed on the farm.
* Hoftankstelle at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill – see explanation.
* Both trains are so modified that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main street leading to the courtyard is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grass area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention.

Explanation of additional fruit varieties:
In the following locations – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool – can be loaded or unloaded into the fruits of wheat, rapeseed, maize, barley, sunflower and soybeans, potatoes, sugarbeet and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.
Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.
Subsequent mods should be present in the mods, so that no buildings are missing at the beginning of the NorgeCrest Valley 17

Authors:
Mapumbau and partial white script adaptation: Pandahma
ChoppedStraw: webalizer
Light package: Niggels
Green car wings: Agrarteam franc
Biomass field and machine hall: Katsuo – Agrarteam Franconia
Large sawmill: kevink98 (script), fasi (wooden pallets), El_Cid (building), Giants (pallet), Pandahma (new filltype wood2, tarp corrected)
Small sawmill: kevink98 (script), Marhu (Script LS15), fasi (pallet) Giants (building LS15), Pandahma (new filltype wood2)
FactoryScript 2.0: kevink98, Marhu
AdditionalMapTypes Version 1.0.0.3: RC Devil, Pandahma (Bugfixes)
Pallet collection system: Marhu (LS15)
CompostMaster 2k17: Farmer_Andy
Feed mixer pack: kastor_Ger, Pandahma (conversion and adjustments).
Bottling line: Pandahma.
HoT Seeds & Fertilizer Production: San_Andreas, Pandahma (remodeling and adjustments).
If I have forgotten someone, then please report and he will of course be added immediately.

 

Direct links:

Download links:
Uploadfiles.eu

posted Jan 5 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 5 views

 

Description:
Hello friends of the LS 17,
Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news.
And now here a few data, which was changed or rebuilt.
Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf’s system Biomass and vehicle hall installed on the farm.
* Hoftankstelle at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill – see explanation.
* Both trains are so modified that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main street leading to the courtyard is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grass area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention.

Explanation of additional fruit varieties:
In the following locations – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool – can be loaded or unloaded into the fruits of wheat, rapeseed, maize, barley, sunflower and soybeans, potatoes, sugarbeet and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.
Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.

Authors:
Mapumbau und teilweißer Skriptanpassung: Pandahma
ChoppedStraw: webalizer
Lichterpaket: Niggels
Grüne Fahrzeughallen: Agrarteam Franken
Biomasselager und Maschinenhalle: Katsuo – Agrarteam Franken
Großes Sägewerk: kevink98 (Script), fasi (Bretterpaletten), El_Cid (Gebäude), Giants (Palette), Pandahma (neuer Filltype wood2, Plane korrigiert)
Kleines Sägewerk: kevink98 (Script), Marhu (Script LS15), fasi (Palette) Giants (Gebäude LS15), Pandahma (neuer Filltype wood2)
FabrikScript 2.0: kevink98, Marhu
AdditionalMapTypes Version 1.0.0.3: RC-Devil, Pandahma (Bugfixes)
Palettensammler: Marhu (LS15)
Sollte ich jemanden vergessen haben, dann bitte melden und er wird natürlich sofort nachgetragen.

 

Direct links:

Download links:
Uploadfiles.eu

posted Dec 10, 2016 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 7 views

 

 

Description:
Hallo liebe Freunde des LS 17,
Version 1.3 ChoppedStraw & animierte Tiertränken
* Multifruit mit den neuen Fruchtsorten Hafer und Roggen, sowie den neuen Filltypen Seeds2, Kalk, Kompost und Bretter-Paletten eingebaut.
* FabrikScript 2.0 installiert.
* Kleines Sägewerk bei Feld 8 verbaut.
* Großes Sägewerk bei der Stanton Sawmill verbaut.
* Neue Verkaufsstelle für die Bretter-Paletten bei Feld 31 verbaut.
* Zusätzliche Fruchtsorten bei allen Silos hinzugefügt – siehe Erläuterung.
* Zusätzliche Fruchtsorten bei den Verkaufsstellen hinzugefügt – siehe Erläuterung.
* ChoppedStraw mit den neuen Fruchtsorten Hafer und Roggen erweitert.

hier nun auch von mir ein Umbau der Goldcrest Valley. Es ist zwar keine Norgeholm geworden, aber dafür eine schöne neue bzw. umgebaute Map mit vielen Neuigkeiten.
Und hier nun ein paar Daten, was geändert bzw. umgebaut wurde.

Changelog der NorgeCrest Valley 17 v1.0 (Die Map wurde im SP und auf dem Dedi ausführlich getestet und die Log ist fehlerfrei.
* ChoppedStraw inkl. der notwendigen Texturen.
* Animierte Tiertränken für Schweine, Schafe und Kühe, sodass dort die Tiere auch Wasser trinken.
* Der Hof wurde um einiges vergrößert und teilweiße umgebaut.
* Kuhweide auf den Hof verlegt.
* Schafweide auf den Hof verlegt.
* Animierte Tore bei der Kuh- und Schafweide. Somit kann dort u.a. Gras gemäht werden.
* Waschplatz inklusive Kärcher am Hof verbaut.
* Saatgut-, Mineraldünger- und Flüssigdüngertank auf dem Hof verbaut.
* Eine mittelgroße und eine kleine Lizard Fahrzeughalle inkl. neuer MP-fähiger Niggels-Beleuchtung auf dem Hof verbaut.
* Wolfs System Biomasse- und Fahrzeughalle auf dem Hof verbaut.
* Hoftankstelle am Hof verbaut.
* Zusätzliche Fruchtsorten bei allen Silos und der Railroad Mill hinzugefügt – siehe Erläuterung.
* Beide Züge so umgebaut, dass sie auch die zusätzlichen Fruchtsorten laden und entladen können.
* Zusätzlichen Holzladekran auf der Zugstrecke neben Feld 8 verbaut.
* Hauptstraße die zum Hof führt mit einer Straßenbeleuchtung versehen.
* Das Hofsilo und das Durchfahrtsilo auf dem Hof wurden ebenfalls mit einer Beleuchtung ausgestattet.
* Der Hof selbst erhielt an einigen Stellen auch noch ein paar Beleuchtungen.
* Alle Felder sind erhalten geblieben und wurden kein Opfer der Verlegungen von Tierweiden.
* An den Plätzen wo vorher die Kuh- und Schafsweide waren, ist nun jeweils eine große Grasfläche entstanden. Somit noch viel zusätzlicher Platz wo Ihr platzierbare Mods aufstellen oder die Wiesen einfach nur zum Grasmähen benutzen könnt.
* Und sonst noch was ich vergessen habe zu erwähnen.

Erläuterung zusätzlicher Fruchtsorten:

Bei den folgenden Stellen – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain und MapleField Pool können zu den Früchten Weizen, Raps, Mais, Gerste, Sonnenblumen und Sojabohnen, nun zusätzlich auch Kartoffel, Zuckerrüben und Hackschnitzel geladen oder abgeladen werden.

Bei der Railroad Mill kann neben Weizen, Gerste, Raps, Mais, Sonnenblumen, Sojabohnen, Kartoffel und Zuckerrüben, nun zusätzlich auch Hackschnitzel verkauft werden.

Beide Züge können folgende Früchte laden und / oder abladen:
Weizen, Gerste, Raps, Mais, Sonnenblumen, Sojabohnen, Kartoffel, Zuckerrüben und Hackschnitzel.

Authors:
Mapumbau und teilweißer Skriptanpassung: Pandahma
ChoppedStraw: webalizer
Lichterpaket: Niggels
Grüne Fahrzeughallen: Agrarteam Franken
Biomasselager und Maschinenhalle: Katsuo – Agrarteam Franken
Sollte ich jemanden vergessen haben, dann bitte melden und er wird natürlich sofort nachgetragen.

 

Direct links:

External links:
Uploadfiles.eu

posted Dec 3, 2016 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 18 views

 

Hello friends of the FS17,

Version 1.2 ChoppedStraw & animated drinkers
* Removed the initial ChoppedStraw texture at field 14 because there were partial problems when using ChoppedStraw – see brief explanation.
* Floating bush at the NorgeCrest station farm fixed.

Here also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news.
And now here a few data, which was changed or rebuilt.

Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf’s system Biomass and vehicle hall installed on the farm.
* Hoftankstelle at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill – see explanation.
* Both trains are so modified that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main street leading to the courtyard is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grass area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention.

Explanation of additional fruit varieties:
In the following locations – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool – can be loaded or unloaded into the fruits of wheat, rapeseed, maize, barley, sunflower and soybeans, potatoes, sugar beets and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.
Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.
Subsequent mods should be present in the mods, so that no buildings are missing at the beginning of the NorgeCrest Valley 17:
* The [url = https://www.modhoster.de/mods/multi-storage-shed#description%20/aaa_64erfix/] Multi Storage Shed [/ url] in order to be able to store straw, grass, hay and pig feed .
* The vehicle shelter, the small and large vehicle hall of Lizard are GIANTS and were with me already there and had only to be downloaded in the Ls17 Mod menu.
And now I wish you just as much fun and joy on the new NorgeCrest Valley as I have it,
Pandahma
Use only with the original downloadlink!
Only with the original DL link in other forums!

Authors:
Mapumbau und teilweißer Skriptanpassung: Pandahma
ChoppedStraw: webalizer
Lichterpaket: Niggels
Grüne Fahrzeughallen: Agrarteam Franken
Biomasselager und Maschinenhalle: Katsuo – Agrarteam Franken
Sollte ich jemanden vergessen haben, dann bitte melden und er wird natürlich sofort nachgetragen.

External links:
Uploadfiles.eu

posted Nov 27, 2016 in Maps by fs17eu (8,014 points)
0 votes
0 reviews 22 views

 

Hello friends of the LS 17,

Here now also by me a rebuilding of the Goldcrest Valley. Although it has not become Norgeholm, but a beautiful new or rebuilt map with lots of news.
And now here a few data, which was changed or rebuilt.

Version 1.1 ChoppedStraw & animated animals
* Reset point to the yard relocated.
* Pond (including lighting) for free water extraction at the farm.
* Farm silo capacity doubled from 100,000 to 200,000 per fruit.
* Additional loading station (NorgeCrest StationFarm) incl. New dugout near the yard at Feld 19 installed.
* Additional driving silo installed at the pig fattening.
* ChoppedStraw, can now be deactivated when not in use – see explanation.
* Placeable objects can now be built on the places where the cow and sheep pastures were previously available.
* Additional fruit varieties added to all silos – see explanation.
* Here and there a few beauty enhancements and lights installed

Changelog of the NorgeCrest Valley 17 v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free.
* ChoppedStraw including the necessary textures.
* Animated animals for pigs, sheep and cows, so that the animals also drink water.
* The farm was enlarged and partly rebuilt.
* Cow pasture laid on the farm.
* Sheep grazing on the farm.
* Animated gates at the cow and sheep pasture. Thus, among other things, Grass mowing.
* Washing place included Kärcher at the yard.
* Seed, mineral fertilizer and liquid fertilizer tank installed on the farm.
* A medium sized and a small Lizard vehicle hall including new MP-capable niggels lighting installed in the yard.
* Wolf’s system Biomass and vehicle hall installed on the farm.
* Hoftankstelle at the farm.
* Additional fruit varieties added to all silos and the Railroad Mill – see explanation.
* Both trains are so modified that they can also load and unload the additional fruit varieties.
* Additional wooden loading crane on the railway line next to box 8 installed.
* Main street leading to the courtyard is provided with a street lighting.
* The courtyard silo and the transit silo on the farm were also equipped with lighting.
* In some places, the courtyard itself also received some lighting.
* All fields have been preserved and have not been a victim of the transitions of animal pastures.
* In the places where the cow and sheep pastures were previously, a large grassy area has now been created. So much more space where you can place mods or simply use the meadows for gras stitching.
* And what else I forgot to mention.

Explanation of additional fruit varieties:
In the following locations – Hofsilo, Central Transport Hub, GoldCrest Pacific Grain and MapleField Pool – can be loaded or unloaded into the fruits of wheat, rapeseed, maize, barley, sunflower and soybeans, potatoes, sugarbeet and woodchips.
At the Railroad Mill, wood chips can be sold alongside wheat, barley, rape, corn, sunflower, soybeans, potato and sugar beet.
Both trains can load and / or unload the following fruits:
Wheat, barley, rape, corn, sunflower, soybeans, potato, sugar beet and woodchips.
Subsequent mods should be present in the mods, so that no buildings are missing at the beginning of the NorgeCrest Valley 17:
* The [url = https://www.modhoster.de/mods/multi-storage-shed#description%20/aaa_64erfix/] Multi Storage Shed [/ url] in order to be able to store straw, grass, hay and pig feed .
* The vehicle shelter, the small and large vehicle hall of Lizard are GIANTS and were with me already there and had only to be downloaded in the Ls17 Mod menu.

And now I wish you just as much fun and joy on the new NorgeCrest Valley as I have it,
Pandahma

Use only with the original downloadlink!
Only with the original DL link in other forums!

Authors:
Mapumbau und teilweißer Skriptanpassung: Pandahma
ChoppedStraw: webalizer
Lichterpaket: Niggels
Grüne Fahrzeughallen: Agrarteam Franken
Biomasselager und Maschinenhalle: Katsuo – Agrarteam Franken
Sollte ich jemanden vergessen haben, dann bitte melden und er wird natürlich sofort nachgetragen.

External links:
Uploadfiles.eu

posted Nov 26, 2016 in Maps by fs17eu (8,014 points)
To see more, click for the full list of mods or popular tags.
This mod is not created by me. FS 17 mods site has indexed this mod, as Google does with websites. Credit and download link belong to the author. This website helps moders to promote their work.® By accessing this web site, you are agreeing to be bound by these web site Terms and Conditions of Use, all applicable laws and regulations, and agree that you are responsible for compliance with any applicable local laws. If you do not agree with any of these terms, you are prohibited from using or accessing this site. The materials contained in this web site are protected by applicable copyright and trade mark law.Copyright © 2014 by Nicolae POPESCU . All rights reserved.

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